Ukuba ungene kwihlabathi loshicilelo lwe-3D, ngokuqinisekileyo uyibonile i-acronym ye-STL kwindawo engaphezu kwenye. Ezi zishunqulelo zibhekisa ku uhlobo lwefomati yefayile (ngolwandiso .stl) ebibaluleke kakhulu, nangona ngoku kukho ezinye iindlela. Kwaye kukuba, uyilo lwe-3D alunakuprintwa njengoko lunjalo, njengoko usazi, kwaye lufuna amanyathelo aphakathi.
Xa unombono wemodeli ye-3D, kufuneka usebenzise isoftware yoyilo lweCAD kwaye uvelise unikezelo. Emva koko inokuthunyelwa kumazwe angaphandle kwifomati ye-STL kwaye emva koko igqitywe kwisisiki "esiqhekeza" ukuyila, umzekelo, i-GCode eyi. iyaqondakala yiprinta ye3D kwaye ukwenzela ukuba iileyile zenziwe de iqhekeza ligqitywe. Kodwa ungakhathazeki ukuba awuyiqondi ngokupheleleyo, apha siza kucacisa yonke into ekufuneka uyazi.
Ukusetyenzwa kwemodeli ye-3D
Ngabashicileli besiqhelo unenkqubo, njengomfundi wePDF, okanye umhleli wokubhaliweyo, umqhubekekisi wamagama, njalo njalo, apho kukho umsebenzi woshicilelo othi, xa ucinezelwe, uxwebhu luye kumgca woshicilelo ukuze ziprintwe. Nangona kunjalo, kubashicileli be-3D kunzima ngakumbi, ukusukela Iindidi ezi-3 zesoftware ziyafuneka Ukuze isebenze:
- Isoftware ye-3D yokumodareyitha: Ezi zinokuba yimodeli okanye izixhobo ze-CAD ongayenza ngayo imodeli ofuna ukuyiprinta. Eminye imizekelo yile:
- I-TinkerCAD
- Blender
- I-BRL-CAD
- Uyilo lweSpark Mechanical
- FreeCAD
- OpenSCAD
- Amaphiko3D
- I-Autodesk AutoCAD
- I-Autodesk Fusion 360
- Autodesk Inventor
- I-3D Slash
- Sketchup
- 3D MoI
- Rhino3D
- ICinema 4D
- SolidWorks
- maya
- I-3DS Max
- Iimpawu: luhlobo lwesoftware ethatha ifayile eyilwe yenye yeenkqubo zangaphambili kwaye iyinqumle, oko kukuthi, iyinqumle ibe ngamaleko. Ngolu hlobo, inokuqondwa ngumshicileli we-3D, othi, njengokuba usazi, uyakha umaleko ngokomaleko, kwaye uyiguqulele kwiKhowudi ye-G (ulwimi oluphambili phakathi kwabavelisi abaninzi be-3D yomshicileli). Ezi fayile zikwabandakanya idatha eyongezelelweyo efana nesantya sokushicilela, ukushisa, ukuphakama komgangatho, ukuba kukho i-multi-extrusion, njl. Ngokusisiseko isixhobo seCAM esenza yonke imiyalelo yomshicileli akwazi ukwenza imodeli. Eminye imizekelo yile:
- UCura wokugqibela
- Phindaphinda
- Yenza lula3D
- I-Slic3r
- I-KISSlicer
- ideamaker
- Ushicilelo
- 3DPrintaOS
- Umamkeli weprinta okanye isoftware yokusingatha: kushicilelo lwe-3D ibhekisa kudweliso lwenkqubo oluluncedo kukufumana ifayile yeGCode kwisisiki kwaye inike ikhowudi kumshicileli ngokwawo, ngesiqhelo ngezibuko le-USB, okanye ngomsebenzi womnatha. Ngale ndlela, umshicileli unokutolika le «iresiphi» yemiyalelo ye-GCode nge-X (0.00), Y (0.00) kunye no-Z (0.00) zilungelelanisa apho intloko kufuneka ihanjiswe khona ukudala into kunye neeparamitha eziyimfuneko. Kwiimeko ezininzi, i-software ye-host host idibaniswe kwi-slicer ngokwayo, ngoko ke badla ngokuba yinkqubo enye (jonga imizekelo ye-Slicers).
La manqaku mabini okugqibela badla ngokuza nomshicileli we-3D ngokwayo, njengabaqhubi besiqhelo besishicileli. Nangona kunjalo, isoftware yoyilo Kuya kufuneka ukhethe ngokwahlukileyo.
Ukusika: yintoni isilayidi se-3D
Kwicandelo elingaphambili ufunde ngakumbi malunga nesilayidi, oko kukuthi, isoftwe esika imodeli ye-3D eyilelwe ukufumana iileya eziyimfuneko, iimilo zayo kunye nemilinganiselo ukuze umshicileli we-3D azi indlela yokuyila. Kodwa nangona kunjalo, inkqubo yokusika kushicilelo lwe-3D inika umdla kakhulu kwaye linqanaba elisisiseko kwinkqubo. Ngoko ke, apha unokufumana ulwazi oluninzi malunga nayo.
El inyathelo ngenyathelo inkqubo yokusika yohluka kancinane ngokuxhomekeke kubuchwepheshe boshicilelo be-3D obusetyenzisiweyo. Kwaye ngokusisiseko unokwahlula phakathi:
- Ukunqunyulwa kwe-FDM: Kule meko, ulawulo oluchanekileyo lwee-axes ezininzi (X / Y) luyafuneka, ekubeni zihambisa intloko kwii-axes ezimbini kwaye zifuna kakhulu ukuhamba kwentloko yokushicilela ukwakha into emithathu-dimensional. Iza kubandakanya iiparamitha ezifana nobushushu bombhobho kunye nokupholisa. Nje ukuba i-slicer ivelise i-GCode, i-algorithms yomlawuli wangaphakathi womshicileli uya kuba noxanduva lokuphumeza imiyalelo eyimfuneko.
- SLA ukusika: Kule meko, imiyalelo kufuneka ibandakanye amaxesha okuvezwa kunye nesantya sokuphakama. Kwaye oku kungenxa yokuba, endaweni yokubeka iileya nge-extrusion, kufuneka uqondise umqadi wokukhanya kwiindawo ezahlukeneyo ze-resin ukuze uqiniswe kwaye wenze iileya, ngelixa uphakamisa into ukuvumela enye ingqimba entsha ukuba yenziwe. Olu buchule lufuna iintshukumo ezimbalwa kune-FDM, kuba kuphela isibuko esibonakalisayo silawulwa ukuqondisa i-laser. Ukongeza, into ebalulekileyo kufuneka igxininiswe, kwaye kukuba ezi ntlobo zabashicileli abadli ngokusebenzisa i-GCode, kodwa endaweni yoko bahlala benekhowudi zabo zobunikazi (ngoko ke, bafuna isoftware yabo yokusika okanye yesilayi). Nangona kunjalo, kukho ezinye iigenerics ze-SLA ezifana neChiTuBox kunye neFormWare, ezihambelana nabashicileli abaninzi be-3D bolu hlobo.
- I-DLP kunye ne-MSLA yokusika: Kule meko, iya kufana ne-SLA, kodwa ngokungafaniyo ukuba ukuhamba okufunekayo kuphela kwezi zinto kuya kuba yiplani yokwakha, eya kuhamba nge-axis ye-Z ngexesha lenkqubo. Olunye ulwazi luya kuqhelaniswa nephaneli yomboniso okanye isikrini.
- Okunye: Kunye, njenge-SLS, i-SLM, i-EBM, njl., kunokubakho umahluko obonakalayo kwiinkqubo zokushicilela. Gcina ukhumbule ukuba, kwezi meko zintathu zikhankanyiweyo, enye into eguquguqukayo nayo yongezwa, njengokutofa kwe-binder kwaye ifuna inkqubo enzima yokusika. Kwaye kuloo nto kufuneka songeze ukuba imodeli yomshicileli we-SLS ye-brand ayiyi kusebenza ngokufanayo nomshicileli we-SLS wokhuphiswano, ngoko ke isoftware yokusika ethile iyafuneka (idla ngokuba ziinkqubo zobunini ezibonelelwa ngumenzi ngokwawo).
Ekugqibeleni, ndingathanda ukongeza ukuba kukho inkampani yaseBelgium ebizwa Izinto eziphathekayo ngubani odale a isoftware entsonkothileyo esebenza kuzo zonke iitekhnoloji zoshicilelo lwe-3D kunye nomqhubi onamandla kubashicileli be-3D ebizwa Amagqwirha. Ngaphaya koko, le software inokuphuculwa ngeemodyuli ukuvelisa ifayile yokusikwa efanelekileyo koomatshini abathile.
Iifayile ze-STL
Ukuza kuthi ga ngoku, iireferensi zenziwe kwi Iifayile ze-STL, ezingundoqo weli nqaku. Nangona kunjalo, le fomati idumileyo ayikaphononongwa nzulu. Kweli candelo uya kukwazi ngokunzulu:
Yintoni ifayile ye-STL?
Ifomathi ye- STL-ifayile yifayile enento efunwa ngumqhubi womshicileli we-3D, oko kukuthi, ukwenzela ukuba ihardware yomshicileli iprinte imilo efunekayo, ngamanye amazwi, ivumela ukufakwa kwekhowudi kwijometri yomphezulu wento-ntathu. Yenziwe nguChuck Hull we-3D Systems kwi-80s, kwaye i-acronym ayicacanga ngokupheleleyo.
I-encoding yejometri inokufakwa ngekhowudi Tessellation, ukudibanisa iimilo zejometri ngendlela yokuba kungabikho ukugqithelana okanye izithuba, oko kukuthi, njenge-mosaic. Umzekelo, iimilo zinokuqulunqwa kusetyenziswa oonxantathu, njengoko kunjalo ngonikezelo lweGPU. Umnatha ocolileyo owenziwe ngoonxantathu uya kwenza yonke indawo yemodeli ye-3D, kunye nenani loonxantathu kunye nokulungelelaniswa kwamanqaku abo ama-3.
Binary STL vs ASCII STL
Yahlula phakathi kwe-STL kwifomati yokubini kunye ne-STL kwifomathi ye-ASCII. Iindlela ezimbini zokugcina kunye nokumela ulwazi lwezi tile kunye nezinye iiparitha. A Umzekelo wefomathi ye-ASCII unga:
solid <nombre> facet normal nx ny nz outer loop vertex v1x v1y v1z vertex v2x v2y v2z vertex v3x v3y v3z endloop endfacet endsolid <nombre>
Apho «vertex» iya kuba ngamanqaku ayimfuneko kunye nolungelelwaniso lwabo lwe-XYZ. Umzekelo, ukudala imilo engqukuva, ungasebenzisa oku umzekelo ASCII ikhowudi.
Xa imilo ye-3D intsonkothile kakhulu okanye inkulu, kuya kuthetha ukuba noonxantathu abancinci abaninzi, nangakumbi ukuba isisombululo siphezulu, nto leyo eya kwenza oonxantathu bancinci ukugudisa iimilo. Oko kuvelisa iifayile ze-ASCII STL ezinkulu. Ukudibanisa oko, sisebenzisa Iifomathi ze-STL iibhodi ezimbini, ezifana:
UINT8[80] – Header - 80 bytes o caracteres de cabecera UINT32 – Nº de triángulos - 4 bytes for each triangle - 50 bytes REAL32[3] – Normal vector - 12 bytes para el plano de la normal REAL32[3] – Vertex 1 - 12 bytes para el vector 1 REAL32[3] – Vertex 2 - 12 bytes para el vector 2 REAL32[3] – Vertex 3 - 12 bytes para el vector 3 UINT16 – Attribute byte count - 2-bytes por triángulo (+2-bytes para información adicional en algunos software) end
Ukuba unqwenela, apha une STLB ifayile okanye umzekelo yokubini STL ukwenza ityhubhu elula.
Ekugqibeleni, ukuba uyazibuza ukuba ingcono i-ASCII okanye i-binary, Inyaniso yeyokuba iibhinari zihlala zinconywa kushicilelo lwe-3D ngenxa yobukhulu babo obuncinci. Nangona kunjalo, ukuba ufuna ukuhlola ikhowudi kwaye uyilungise ngesandla, ngoko akukho ndlela yimbi yokwenza oko kunokusebenzisa i-ASCII kunye nokuhlela, njengoko kulula ukutolika.
Izinto eziluncedo kunye nezingeloncedo kwi-STL
Iifayile ze-STL zineenzuzo kunye nezingeloncedo zazo, njengesiqhelo. Kubalulekile ukuba ubazi ukugqiba ukuba yifomathi efanelekileyo yeprojekthi yakho okanye xa ungayisebenzisanga:
- Inzuzo:
- Yiyo ifomathi yehlabathi jikelele kunye nehambelanayo phantse bonke abashicileli be-3D, yiyo loo nto ithandwa kakhulu ngokuchasene nabanye abafana neVRML, AMF, 3MF, OBJ, njl.
- Own a inkqubo yendalo ekhulileyo, kwaye kulula ukufumana yonke into oyifunayo kwi-Intanethi.
- Iingxaki:
- Unyino kubungakanani bolwazi onokulubandakanya, njengoko ingenakusetyenziswa kwimibala, iifacets, okanye enye i-metadata eyongezelelweyo ukubandakanya ilungelo lokushicilela okanye ukubhala.
- La ukunyaniseka yenye yeengongoma zayo ezibuthathaka. Isisombululo asilunganga kakhulu xa usebenza ngesisombululo esiphezulu (micrometer) abashicileli, njengoko inani loonxantathu abafunekayo ukuchaza iigophe ngokutyibilikayo linokuba likhulu.
Ayizizo zonke ii-STL ezifanelekileyo kushicilelo lwe-3D
Kubonakala ngathi nayiphi na ifayile ye-STL ingasetyenziselwa ukuprinta kwi-3D, kodwa inyaniso kukuba ayizizo zonke .stl eziprintwayo. Yifayile efomathiweyo ukuze iqulathe idatha yejiyometri. Ukuze ziprintwe kuya kufuneka zibe neenkcukacha zobunzima, kunye nezinye iinkcukacha eziyimfuneko. Ngamafutshane, i-STL iqinisekisa ukuba imodeli inokubonwa kakuhle kwiscreen sePC, kodwa umzobo wejometri awunakomelela ukuba uprintwe njengoko unjalo.
Ngoko zama qinisekisa ukuba i-STL (ukuba awuyidalanga ngokwakho) iyasebenza kushicilelo lwe-3D. Oko kuya kongela ixesha elininzi elichithiweyo kwaye ichithe i-filament okanye i-resin kwimodeli engalunganga.
Impikiswano
Ukugqiba le ngongoma, kufuneka wazi ukuba kukho ezinye Impikiswano malunga nokuba kusetyenziswe olu hlobo lwefayile okanye hayi. Nangona kusekho uninzi olujikelezayo, abanye sele becinga ukuba i-STL ifile xa kuthelekiswa nezinye iindlela. Kwaye ezinye zezizathu abazinikayo zokunqanda i-STL yoyilo lwe-3D zezi:
- isisombululo esibi ukusukela, xa unxantathu, umgangatho othile uya kulahleka xa kuthelekiswa nemodeli yeCAD.
- Umbala kunye nokwenziwa kwezinto zilahlekile, into esele ivunyelwe ezinye iifomati zangoku.
- Akukho lawulo lokukhuselwa phambili.
- Ezinye iifayile zinemveliso ngakumbi xa uzihlela okanye uziphonononga kune-STL kwimeko apho kukho ulungiso oluyimfuneko.
Isoftware ye.stl
Ezinye ze Imibuzo edla ngokubuzwa malunga nefomathi yefayile ye-STL badla ngokubhekisa kwindlela le fomati inokwenziwa ngayo, okanye inokuvulwa njani, nokuba ingatshintshwa njani. Nazi ezi ngcaciso:
Uyivula njani ifayile yeSTL
Ukuba uyazibuza ukuba kwenzeka njani vula ifayile ye-STL, ungayenza ngeendlela ezininzi. Enye yazo kukusebenzisa abanye ababukeli be-intanethi, okanye isoftware efakwe kwikhompyuter yakho. Nazi ezinye zezona ndlela zingcono:
- Online:
- Windows: Microsoft 3D Viewer
- I-GNU / Linux: gmsh
- Mac: Bona kwangaphambili okanye I-Pleasant3D
- iOS / IPOS: STL SimpleViewer
- Android: Umbonisi okhawulezayo we-STL
Uyenza njani ifayile ye-STL
ukuba yenza iifayile ze-STL, ukwanayo nerepertoire elungileyo yesoftware yawo onke amaqonga, kunye nokhetho olukwi-intanethi olunje:
- Online: I-TinkerCAD, Sketchup, OnShape
- Windows: FreeCAD, Umtyali, ImeshLab
- I-GNU / Linux: FreeCAD, Umtyali, ImeshLab
- Mac: FreeCAD, Umtyali, ImeshLab
- iOS / IPOS:*
- Androids: *
Uyihlela njani ifayile yeSTL
Kule meko, isoftware ekwaziyo ukuyidala ikwavumela hlela ifayile ye-STL, ke, ukubona iinkqubo, unokubona inqaku langaphambili.
Iindlela ezizezinye
Kancinci kancinci ziye zavela ezinye iifomati ezizezinye kuyilo loshicilelo lwe-3D. Ezi ezinye iifomati nazo zibaluleke kakhulu, kwaye ziquka:
- I-PLY (iFomathi yeFayile yePolygon): Ezi fayile zinolwandiso lwe-.ply kwaye yifomati yeepoligoni okanye oonxantathu. Yayiyilelwe ukugcina idatha ye-3-dimensional evela kwiskena se-XNUMXD. Le yinkcazo yejometri elula yento, kunye nezinye iimpawu ezifana nombala, ukungafihli, imilinganiselo yomgangatho ophezulu, i-texture coordinates, njl. Kwaye, njenge-STL, kukho i-ASCII kunye nenguqulelo yokubini.
- OBJ: Iifayile ezinolwandiso lwe-.obj zikwayifayile yenkcazelo yejometri. Zaphuhliswa yi-Wavefront Technologies yesoftware ebizwa ngokuba yi-Advanced Visualizer. Ngoku ingumthombo ovulekileyo kwaye yamkelwe ziinkqubo ezininzi zemizobo ye-3D. Ikwagcina ulwazi olulula lwejometri malunga nento, njengendawo yokuma kwe-vertex nganye, ukuthungwa, okuqhelekileyo, njl. Ngokubhengeza ii-vertices counterclockwise, awudingi ukubhengeza ngokucacileyo ubuso obuqhelekileyo. Kwakhona, ulungelelwaniso kule fomati alunazo iiyunithi, kodwa zinokuqulatha ulwazi lwesikali.
- I-3MF (iFomathi yoMveliso ye-3D): Le fomati igcinwe kwiifayile ze-.3mf, umgangatho ovulekileyo womthombo ophuhliswe yi-3MF Consortium. Ifomati yedatha yejometri yokwenziwa kokongeza isekelwe kwi-XML. Inokubandakanya ulwazi malunga nezixhobo, malunga nombala, njl.
- I-VRML (uLwimi lokuSebenzisa lweNqobo eyiNqobo): yenziwe yiWeb3D Consortium. Ezi fayile zinefomathi injongo yazo ikukubonisa imiboniso ntathu okanye izinto ezisebenzisanayo, kunye nombala womphezulu, njl. Kwaye zisisiseko se-X3D (eXtensible 3D Graphics).
- I-AMF (iFomathi yoMveliso eyoNgezelelweyo): Ifomati yefayile (.amf) ekwangumgangatho ovulekileyo womthombo wenkcazo yento yokwenziwa kweenkqubo ezongezelelweyo zoshicilelo lwe-3D. Ikwasekelwe kwi-XML, kwaye iyahambelana nayo nayiphi na isoftware yoyilo lweCAD. Kwaye ifikile njengendlalifa ye-STL, kodwa ngophuculo olufana nokubandakanya inkxaso yendalo yemibala, izixhobo, iipateni kunye namakroza.
- WRL: Ukongezwa kweVRML.
Yintoni i-GCode?
Sithethe kakhulu malunga nolwimi lwenkqubo ye-GCode, njengoko iyinxalenye ephambili yenkqubo yoshicilelo ye-3D namhlanje, ukusuka kuyilo lwe-STL ukuya i-G-Code eyifayili enemiyalelo kunye nolawulo lweeparamitha zeprinta ye-3D. Uguqulo oluya kwenziwa ngokuzenzekelayo yisoftware yesilayi.
Le khowudi iye imiyalelo, exelela umshicileli ukuba angayikhupha njani kwaye phi imathiriyeli ukufumana indawo, yodidi:
- G: Ezi khowudi ziqondwa jikelele ngabo bonke abashicileli abasebenzisa iikhowudi ze-G.
- M: Ezi ziikhowudi ezithile zothotho lwe 3D abashicileli.
- Abanye: kukho nezinye iikhowudi zomthonyama zabanye oomatshini, njengemisebenzi F, T, H, njl.
Njengoko unokubona kumfanekiso wangaphambili womzekelo, uthotho lwe imigca yekhowudi engeyiyo enye into ngaphandle kolungelelwaniso kunye nezinye iiparamitha ukuxelela umshicileli we-3D ukuba enze ntoni, ngokungathi yiresiphi:
- X AND Z: zizilungelelaniso zeezembe ezintathu zoshicilelo, oko kukuthi, yintoni i-extruder emayihambe kwicala elinye okanye kwelinye, kunye nemvelaphi yolungelelwaniso ngu-0,0,0. Umzekelo, ukuba kukho inani elikhulu kuno 0 kwi X, izakushukuma kulaa lungelelaniso kububanzi bomshicileli we 3D. Ngelixa ukuba kukho inani elingentla ku-0 ku-Y, intloko iya kuhamba iphume kwaye isiya kwicala loshicilelo lwezowuni. Okokugqibela, naliphi na ixabiso elikhulu kuno-0 ku-Z liyakuyibangela ukuba iskrole kulo lungelelwaniso luchaziweyo ukusuka ezantsi ukuya phezulu. Oko kukuthi, malunga neqhekeza, kunokuthiwa u-X uya kuba ububanzi, u-Y ubunzulu okanye ubude, kunye no-Z ubude.
- F: izakubonisa isantya apho intloko yoshicilelo ishukuma iboniswe kwi mm/min.
- E: ibhekisa kubude be-extrusion kwiimilimitha.
- ;: wonke umbhalo owandulelweyo ngu ; luluvo kwaye umshicileli akayihoyi.
- G28: Ngokuqhelekileyo kuphunyezwa ekuqaleni ukuze intloko ihambe kwiindawo zokumisa. Ukuba akukho zizembe ezixeliweyo, umshicileli uzakuhambisa zonke ezi-3, kodwa ukuba ikhankanyiwe ethile, iyakuyisebenzisa kuphela kulooya.
- G1: Ngomnye weyona miyalelo idumileyo ye-G, kuba yeyona iodola umshicileli we-3D ukuba afake imathiriyeli ngexesha ushukuma ngokulandelelanayo kulungelelwaniso oluphawulweyo (X,Y). Ngokomzekelo, i-G1 X1.0 Y3.5 F7200 ibonisa ukuba idiphozithi impahla ecaleni kwendawo ephawulwe yi-coordinates 1.0 kunye ne-3.5, kunye nesantya se-7200 mm / min, oko kukuthi, kwi-120 mm / s.
- G0: yenza okufanayo ne-G1, kodwa ngaphandle kokukhupha izinto eziphathekayo, oko kukuthi, ihambisa intloko ngaphandle kokubeka izinto eziphathekayo, kwezo ntshukumo okanye iindawo apho kungekho nto ifanele ifakwe.
- G92: ixelela umshicileli ukuba acwangcise indawo yangoku yeezembe zayo, eziluncedo xa ufuna ukutshintsha indawo yeezembe. Isetyenziswe kakhulu kanye ekuqaleni kwenqanaba ngalinye okanye ekubuyiseleni.
- I-M104: umyalelo wokutshisa i-extruder. Isetyenziswa ekuqaleni. Umzekelo, M104 S180 T0 ingabonisa ukuba i-extruder T0 ifudunyezwe (ukuba kukho umlomo ophindwe kabini iya kuba yi-T0 kunye ne-T1), ngelixa i-S imisela ubushushu, kule meko yi-180ºC.
- I-M109: iyafana nangasentla, kodwa ibonisa ukuba ushicilelo kufuneka lulinde de i-extruder ifike kubushushu ngaphambi kokuba iqhubeke ngayo nayiphi na eminye imiyalelo.
- i-M140 kunye ne-M190: zifana nezi zibini zangaphambili, kodwa azinayo i-parameter T, ekubeni kule meko ibhekisela kubushushu bebhedi.
Ewe, le G-Code iyasebenza kubashicileli bodidi lwe-FDM, ekubeni i-resin iya kufuna ezinye iiparitha, kodwa ngalo mzekelo kwanele ukuba uqonde indlela esebenza ngayo.
Uguqulo: STL ukuya...
Ekugqibeleni, enye yezinto ezivelisa amathandabuzo amaninzi phakathi kwabasebenzisi, ngokunikezelwa kwenani leefomati ezahlukeneyo ezikhoyo, ukongeza ezo ze-3D ze-CAD zoyilo, kunye neekhowudi ezenziwe ngabasiki abahlukeneyo, yindlela yokuguqula ukusuka kwenye ukuya kwenye. Nantsi into onayo ezinye zeenguqu ezifunwa kakhulu:
- Guqula ukusuka kwi-STL ukuya kwi-GCode: Inokuguqulwa ngesoftware yokusika, kuba yenye yeenjongo zayo.
- Yiya kwi-STL uye kwi-Solidworks: inokwenziwa ngeSolidworks ngokwayo. Vula > kwifayile yokukhangela ifayile kwifomati I-STL (*.stl) > Khetha > utshintsho ngenisa njenge a umzimba oqinileyo o umphezulu oqinileyo > ukwamukela > khangela kwaye ucofe kwi-STL ofuna ukuyingenisa ngaphandle > Vula > ngoku unokubona imodeli evulekileyo kunye neempawu zomthi ngasekhohlo> Ngenisiwe > FeatureWorks > Qaphela Iimpawu > kwaye iya kuba ilungile.
- Guqula umfanekiso ube yi-STL okanye iJPG/PNG/SVG ibe yi-STL: Ungasebenzisa iinkonzo ze-intanethi ezifana ne-Imagetostl, i-Selva3D, i-Smoothie-3D, njl, okanye usebenzise izixhobo ezithile ze-AI, kunye nesofthiwe efana ne-Blender njl, ukuvelisa imodeli ye-3D ukusuka kumfanekiso kwaye emva koko uthumele kwi-STL.
- Guqula ukusuka kwi-DWG ukuya kwi-STL: Yifayile yeCAD, kwaye uninzi lwesoftware yoyilo lweCAD ingasetyenziselwa ukwenza uguqulelo. Umzekelo:
- I-AutoCAD: Imveliso > Thumela > Thumela ngaphandle > faka igama lefayile > khetha uhlobo lweLithography (*.stl) > Gcina.
- SolidWorks: Ifayile > Gcina njenge > Gcina njenge STL > Khetha > Isisombululo > Kulungile > Kulungile > Gcina.
- Ukusuka kwi-OBJ ukuya kwi-STL: Zombini iinkonzo zoguqulo kwi-intanethi zingasetyenziswa, kunye nezixhobo ezithile zesoftware yasekhaya. Umzekelo, nge-Spin3D unokwenza oku kulandelayo: Yongeza iifayile> Vula> khetha ifolda yendawo kwi Gcina kwifolda> Khetha I-output format> stl> cofa iqhosha Guqula kwaye ulinde inkqubo ukuba igqitywe.
- Hamba ukusuka kwiSketchup ukuya kwi-STL: Ungayenza ngeSketchup ngokwayo ngendlela elula, kuba inemisebenzi yokungenisa kunye nokuthumela ngaphandle. Kule meko kufuneka uthumele ngaphandle ngokulandela amanyathelo xa uvula ifayile ye-Sketchup: Ifayile> Thumela> Imodeli ye-3D> khetha apho ugcina khona i-STL> Gcina njengeFayile ye-Stereolithography (.stl)> Thumela.
Olunye ulwazi
- Eyona Resin 3D Printers
- Iskena se3D
- Iinxalenye zeprinta ze-3D
- Iifilaments kunye neresin yeeprinta ze3D
- Abashicileli be-3D boShishino abagqwesileyo
- Abashicileli be3D abangcono kakhulu basekhaya
- Abashicileli be3D abaphantsi kakhulu
- Uwukhetha njani owona mshicileli we-3D ungcono
- Iindidi zabashicileli be3D
- Isikhokelo sokuQalisa uShicilelo lwe-3D
Icaciswe kakuhle kwaye icace kakhulu.
Enkosi nge-synthesis.
Ndiyabonga!